There is nothing wrong with IA, very many people use it without any problem whatsoever.
SKYRIM SE UNIQUE UNIQUES PATCH
All other modsThis to allow the Unofficial Patch to properly edit the exterior cells data like the locations.' Skyrim Mods From the mod's description page:'This mods edit many exterior cells of Skyrim, so the good loading order is:- Skyrim- Update- Lanterns of Skyrim- Unofficial Skyrim Patch (or USSEP)- DLCs and Unofficial patches. Lanterns of Skyrim is the exception to the rule of not loading other mods before the unoffical patch.
SKYRIM SE UNIQUE UNIQUES MOD
Originally posted by:For exemple vivid weather with Better roads.Immersive Citizens with everything that add buildings and so on to cities.ELFX with vivid or Immersive citizen i don't remember.RDO needs to be loaded before immersive citizens.Lantern of Skyrim uncompatible with one of your mod too.Why is lantern of skyrim loaded before USSEP?Immersive Armor is a Hightly bugged mod that I suggest you to delete. So I recently modded my Skyrim and now I CTD around Whiterun from the road leading to the first dragon fight all the way to White River Watch. Setting up Skyrim SE to work with Mods & ENBThese changes are absolutely necessary for Skyrim SE to work properly with mods. The new designs for the weapons are based on established lore for either the weapon itself or the character wielding it, my own ideas have been mixed in too.
![skyrim se unique uniques skyrim se unique uniques](https://staticdelivery.nexusmods.com/mods/1704/images/thumbnails/3334-4-1478537898.jpg)
![skyrim se unique uniques skyrim se unique uniques](https://img.2game.info/re/w/565/fallout4/images/mod/15139/1465995468.jpg)
Unique Uniques is an on going project that aims to fix this and give the unique weapons a unique appearance. They have some conflicts, the one off the top of my head is Dragonbane. Load assets and plugin of Unique unique after Immersive weapons just to be sure. Unique Uniques and Immersive Weapons (self.skyrimmods). Other Unique Items Ī category of unique items intended to cover all of the unique items that do not fall into the above groupings.Regarding Skyrim Special Edition Guides and Resources List. Unique Jewelry Ī page documenting the various different available kinds of unique jewelry. Unique Clothing Īn index on the various unique clothing that are able to be found. Unique Armor Ī listing of the various unique forms of armor that can be obtained.
![skyrim se unique uniques skyrim se unique uniques](https://staticdelivery.nexusmods.com/mods/1704/images/thumbnails/3334-1-1478538994.jpg)
Many of these items are quest rewards, although some of the most valuable quest rewards are listed at Leveled Items (unique items, but with level-dependent statistics) and Artifacts (unusually powerful unique items with unique appearances and enchantments). Improving enchanted items requires the Arcane Blacksmith perk.
![skyrim se unique uniques skyrim se unique uniques](https://i.ytimg.com/vi/kcOWcKDMYNs/maxresdefault.jpg)
Some of these items can be improved through smithing. The various types of items within the scope of this field are further divided into separate groupings for unique weapons, unique armor, unique clothing, unique jewelry, and a final group for all other unique items. Unique Items are items available in Skyrim generally found in fixed locations, unlike most equipment in the game, which are randomly generated or generic equipment (see Generic Magic Apparel and Generic Magic Weapons).